2 mars, 2021

[vc_row full_width=”stretch_row”][vc_column][vc_column_text]Is it possible to create a cool horror movie with only two people? Of course it is. With Space we tried creating something that we ourself found scary – a normal situation where something is wrong. Extremely wrong. Space was created as a part of the My Rode Reel 2020 competition – and for…

Deadly Premonition 2

20 augusti, 2020

Hey, have you played the cult classic game Deadly Premonition? If not, you should! It is a totally bad game, but filled with so much magic it becomes good. Like Twin Peaks meets The Room but in a japanese video game. And I got the chance to work on the second game. I got the…

Showreel 2019

27 mars, 2020

Hey, it’s 2020 now right?! Yes it is, and why did I take so long to actually put together a showreel of stuff I did last year? No one knows! (I may blame all the great video games that is stealing my time… god damnit Call of Duty: Warzone!) There is a mix of some…

Say No! More

19 november, 2019

Next year Thunderful Games will release Studio Fizbin’s insane story driven game Say No! More and I got the pleasure to help create the announcement trailer and homepage for it.  Say No! More is a One-Button-Game about saying ”No!” and a stolen lunchbox. Defend yourself against mean colleagues and bosses, find mixtapes, discover the ”Power…


17 oktober, 2019

Dennis isn’t like everyone else. He doesn’t really see the social codes that you and I do. Dennis video blog is the most important thing in the world for him. When he meets old friends while recording his weekly vlog an old misunderstanding divides the group and leaves a huge scar in both Dennis and…

The Good Company

1 september, 2019

Sometimes you have to take things into your own hands. Even if that leads to a deadly outcome. ”The Good Company” is a short film about loneliness and finding the small things in life. This was a piece we talked about for quite some time, where I’m playing the deranged main character. It’s always fun…

Showreel 2018

12 augusti, 2019

There is still a couple of months left of 2019. So I won’t be posting a showreel of stuff I have done this year quite yet. But I felt that it was a good time to put up my showreel from last year on the website, as it haven’t really been promoted earlier. Not everything…

The Making of Decay of Logos

12 augusti, 2019

Decay of Logos is an action adventure game in the style of The Legend of Zelda and Dark Souls. It’s a tough as nail adventure through a crazy world and against deadly opponents. This summer I visited the developers Amplify Creations in Portugal and asked them stuff about the game and all the blood, sweat…

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Design must reflect the practical and aesthetic in business but above all… good design must primarily serve people.